If you have any interest in open source software (who which modern person isn't?!) then FLOSS weekly is a great podcast (part of the mighty Leo Leport's stable). This week's features Ryan Gordon who ports games across platforms (typically from Windows to Linux & MacOS) - he has some really interesting insights into the process of software development, particularly in reference to graphics APIs - Direct3D, OGL & SDL and how Vista will be much for OGL-centric. It reminded me of a video I saw on Channel 9 where they use Doom and then Quake as the test code for virtual machines.
Anyhow - here is a guy who knows each OS more intimately than most developers (he really has to get under he bonnet!) and his view is that each has good points and each has very bad points. I'm starting to realise that being a fan-boy for any OS (even Linux!) ain't useful. Having this little Macbook means I'm using OS-X a lot more (typically at the weekends, but having got VPN and an Exchange client working during the week as well) and perhaps getting good at many OSes can make me a better engineer - particularly where networks and SANs are concerned.
Anyhow - here is a guy who knows each OS more intimately than most developers (he really has to get under he bonnet!) and his view is that each has good points and each has very bad points. I'm starting to realise that being a fan-boy for any OS (even Linux!) ain't useful. Having this little Macbook means I'm using OS-X a lot more (typically at the weekends, but having got VPN and an Exchange client working during the week as well) and perhaps getting good at many OSes can make me a better engineer - particularly where networks and SANs are concerned.
1 comment:
open source....*spit*
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